ImprovementsĮditor: Improved performance when fetching artifacts that are missing (e.g link to an artifact deleted from the project). XR: Unity's integrated support for tone-mapping and outputting to HDR Displays in URP, HDRP and the built-in render pipeline has been extended to allow support for XR devices that have a HDR display. Particles: Added the Custom Vertex Streams feature for particle trails. Particles: Added BakeTexture and BakeTrailsTexture scripting methods. Windows: Sometimes the wrong image is displayed when using Cursor.SetCursor in software mode (UUM-46718) 2022.3.11f1 Release Notes Features Universal RP: Meshes are not rendered when building WindowsStandalonePlayer builds from the command line with "batchmode", "nographics" flags (UUM-47782) UnityTLS: UnityWebRequest performance drop when running multiple requests at once (UUM-49389) UI Toolkit Controls: NullReferenceException is flooded when exiting Play Mode while Inspector is displaying a list whose contents are generated at runtime (UUM-46364) Android: Error "Execution failed for task ':launcher:checkReleaseDuplicateClasses'" is thrown when building with a "Build App Bundle (Google Play)" and "Split Application Binary" enabled at the same time (UUM-49559)Īsset - Database: An Infinite import error is thrown when modifying the contents of a "folder plugin" (UUM-47972)Īsset - Database: Crash on mdb_node_del when opening project (UUM-52886)Īsset Bundles: Editor crashes on vector_map when a list with serialize reference fields is re-ordered (UUM-47108)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |